Going Under

Review by Courtney

Developed by Agrro Crab

Published by Team17 Digital

Available for $19.99 on Steam, Xbox, Switch and PS4

Released September 24th 2020

Going Under is a satirical dungeon crawler about failed tech start up companies.

The game begins with you playing as a young woman interning at a meal replacement company. You are told to go into the basement and solve the goblin issue below. The game relies a lot on millennial humor and sarcasm, and most of it lands pretty successfully humor wise. It’s jokes you’ve heard before, but they still manage to be fairly entertaining.

The gameplay itself is mostly straightforward, with similarities to other roguelikes. Each level provides a challenge, with skills and tasks to complete to unlock new things. The controls are smooth, and the game play is fun. Have you played things similar before? Yes. I would say there isn’t too much that really stands out as unique or spectacular about Going Under. The story is funny, the gameplay is fun, and the graphics are interesting and well done.

That is not to say that I don’t recommend the game. I think many people would find it quite fun. It plays well, and even has its own customizable difficulty settings. I fiddled around with the game with and without these assistances, and I think their addition is great. It allows people… like myself… that aren’t so fantastic at roguelikes still enjoy the story.

Overall, I think this game is a definite winner. It’s not knocking anything out of the park, but it is doing the roguelike genre well. For these reasons, my rating is 7/10.

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